- Trials In Tainted Space Wiki Ships List
- Trials In Tainted Space Wiki Ships Download
- Trials In Tainted Space Wiki Seasonal Events
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- 1Ship weapons
- 1.2Non-turret weapons
- 1.3Turret weapons
- 1.4All Ship weapons
Ship weapons, upgrades and gadgets that can not be removed and do not count against the ship. Trials in Tainted Space. Contribute to Linulanielly/Trials-in-Tainted-Space development by creating an account on GitHub. Trials in Tainted Space - NSFWgaming Wiki Nsfwgaming.wikia.com Trials in Tainted Space, or TiTS for short, is Fenoxo's spiritual successor to his game Corruption of Champions, and thus his. Trials In Tainted Space Wikipedia It is now possible to catch diseases from certain NPCs (mostly combat NPCs, though there's at least one 'main' NPC who can give you something). Four diseases have been added to the game: Furpies Simplex C, Furpies Simplex D, Furpies Simplex H, and Loco Fever. Trials in Tainted Space (TiTS) is a game under active development by Fenoxo & crew. Trials in Tainted Space 0.6.26 Changelog. Badger can offer you a job, resulting in a whole new set of interactions with Penny (or the good Doctor herself).
Ship weapons
Ship weapons are all the items that can be equipped as a ship weapon.
Each non-standard weapon requires a Mod/Crew Capacity slot to install
Fonepaw ios system recovery serial key free. Weapons with the turret flag require a crew member capable of piloting them
List of crew members capable of piloting turrets
Flags
- Double Shot
- Weapon fires twice per a combat round
- Full Auto
- Weapon fires four times per a combat round
- Crewed Turret
- Requires a crew member to fire the weapon
Non-turret weapons
Weapons that do not require a crew member capable of piloting turrets to function
Trials In Tainted Space Wiki Ships List
List of non turret weapons weapons
Name | Physical Damage | Detailed Damage | Defense | Energy Use | Accuracy | Evasion | Damage Flags | Special Flags | Misc | Base Price |
---|---|---|---|---|---|---|---|---|---|---|
Coil Cannon | 500 | 500 Kinetic | -10 | 70 | 0 | 0 | Bullet Energy Weaponry | Energy Weapon Ship Equipment | 4500 | |
EM Cannon | 150 | 150 Electric | 0 | 46 | 0 | 0 | Bullet Energy Weaponry | Energy Weapon Double Shot Ship Equipment | 1800 | |
Laser Cannon | 350 | 350 Burning | 0 | 60 | 0 | 0 | Laser Energy Weaponry | Energy Weapon Ship Equipment | 2200 | |
Machine Gun | 100 | 100 Kinetic | 0 | 25 | -5 | 0 | Bullet | Full-Auto Fire Ship Equipment | 1300 | |
Missile Bay | 90 | 45 Kinetic 45 Burning | 0 | 30 | 10 | 0 | (none) | Full-Auto Fire Ship Equipment | 1300 | |
Thermal Cannon | 365 | 365 Burning | 0 | 45 | -10 | -5 | Energy Weaponry | Energy Weapon Ship Equipment | 2000 |
Turret weapons
Weapons that require a crew member capable of piloting turrets to function
Ship weapons, upgrades and gadgets that can not be removed and do not count against the ship. Trials in Tainted Space. Contribute to Linulanielly/Trials-in-Tainted-Space development by creating an account on GitHub. Trials in Tainted Space - NSFWgaming Wiki Nsfwgaming.wikia.com Trials in Tainted Space, or TiTS for short, is Fenoxo's spiritual successor to his game Corruption of Champions, and thus his. Trials In Tainted Space Wikipedia It is now possible to catch diseases from certain NPCs (mostly combat NPCs, though there's at least one 'main' NPC who can give you something). Four diseases have been added to the game: Furpies Simplex C, Furpies Simplex D, Furpies Simplex H, and Loco Fever. Trials in Tainted Space (TiTS) is a game under active development by Fenoxo & crew. Trials in Tainted Space 0.6.26 Changelog. Badger can offer you a job, resulting in a whole new set of interactions with Penny (or the good Doctor herself).
Ship weapons
Ship weapons are all the items that can be equipped as a ship weapon.
Each non-standard weapon requires a Mod/Crew Capacity slot to install
Fonepaw ios system recovery serial key free. Weapons with the turret flag require a crew member capable of piloting them
List of crew members capable of piloting turrets
Flags
- Double Shot
- Weapon fires twice per a combat round
- Full Auto
- Weapon fires four times per a combat round
- Crewed Turret
- Requires a crew member to fire the weapon
Non-turret weapons
Weapons that do not require a crew member capable of piloting turrets to function
Trials In Tainted Space Wiki Ships List
List of non turret weapons weapons
Name | Physical Damage | Detailed Damage | Defense | Energy Use | Accuracy | Evasion | Damage Flags | Special Flags | Misc | Base Price |
---|---|---|---|---|---|---|---|---|---|---|
Coil Cannon | 500 | 500 Kinetic | -10 | 70 | 0 | 0 | Bullet Energy Weaponry | Energy Weapon Ship Equipment | 4500 | |
EM Cannon | 150 | 150 Electric | 0 | 46 | 0 | 0 | Bullet Energy Weaponry | Energy Weapon Double Shot Ship Equipment | 1800 | |
Laser Cannon | 350 | 350 Burning | 0 | 60 | 0 | 0 | Laser Energy Weaponry | Energy Weapon Ship Equipment | 2200 | |
Machine Gun | 100 | 100 Kinetic | 0 | 25 | -5 | 0 | Bullet | Full-Auto Fire Ship Equipment | 1300 | |
Missile Bay | 90 | 45 Kinetic 45 Burning | 0 | 30 | 10 | 0 | (none) | Full-Auto Fire Ship Equipment | 1300 | |
Thermal Cannon | 365 | 365 Burning | 0 | 45 | -10 | -5 | Energy Weaponry | Energy Weapon Ship Equipment | 2000 |
Turret weapons
Weapons that require a crew member capable of piloting turrets to function
List of turret weapons weapons
Trials In Tainted Space Wiki Ships Download
Name | Physical Damage | Detailed Damage | Defense | Energy Use | Accuracy | Evasion | Damage Flags | Special Flags | Misc | Base Price |
---|---|---|---|---|---|---|---|---|---|---|
EM Turret | 150 | 150 Energy | 0 | 92 | 0 | 0 | Bullet Energy Weaponry | Crewed Turret Full-Auto Fire Energy Weapon Ship Equipment | 4500 | |
Laser Turret | 350 | 350 Burning | 0 | 120 | 0 | 0 | Laser Energy Weaponry | Crewed Turret Double Shot Energy Weapon Ship Equipment | 2750 | |
Machine Gun Turret | 190 | 190 Kinetic | 0 | 50 | -5 | 0 | Bullet | Crewed Turret Full-Auto Fire Ship Equipment | 1625 | |
Missile Turret | 180 | 90 Kinetic 90 Burning | 0 | 60 | 10 | 0 | (none) | Crewed Turret Full-Auto Fire Ship Equipment | 1625 |
All Ship weapons
Trials In Tainted Space Wiki Seasonal Events
Below is a list of all weapons for comparison purposes
List of all ship weapon
Name | Physical Damage | Detailed Damage | Defense | Energy Use | Accuracy | Evasion | Damage Flags | Special Flags | Misc | Base Price |
---|---|---|---|---|---|---|---|---|---|---|
Coil Cannon | 500 | 500 Kinetic | -10 | 70 | 0 | 0 | Bullet Energy Weaponry | Energy Weapon Ship Equipment | 4500 | |
EM Cannon | 150 | 150 Electric | 0 | 46 | 0 | 0 | Bullet Energy Weaponry | Energy Weapon Double Shot Ship Equipment | 1800 | |
EM Turret | 150 | 150 Energy | 0 | 92 | 0 | 0 | Bullet Energy Weaponry | Crewed Turret Full-Auto Fire Energy Weapon Ship Equipment | 4500 | |
Laser Cannon | 350 | 350 Burning | 0 | 60 | 0 | 0 | Laser Energy Weaponry | Energy Weapon Ship Equipment | 2200 | |
Laser Turret | 350 | 350 Burning | 0 | 120 | 0 | 0 | Laser Energy Weaponry | Crewed Turret Double Shot Energy Weapon Ship Equipment | 2750 | |
Machine Gun | 100 | 100 Kinetic | 0 | 25 | -5 | 0 | Bullet | Full-Auto Fire Ship Equipment | 1300 | |
Machine Gun Turret | 190 | 190 Kinetic | 0 | 50 | -5 | 0 | Bullet | Crewed Turret Full-Auto Fire Ship Equipment | 1625 | |
Missile Bay | 90 | 45 Kinetic 45 Burning | 0 | 30 | 10 | 0 | (none) | Full-Auto Fire Ship Equipment | 1300 | |
Missile Turret | 180 | 90 Kinetic 90 Burning | 0 | 60 | 10 | 0 | (none) | Crewed Turret Full-Auto Fire Ship Equipment | 1625 | |
Thermal Cannon | 365 | 365 Burning | 0 | 45 | -10 | -5 | Energy Weaponry | Energy Weapon Ship Equipment | 2000 |